Interview with Larry Johnson on the Horizon Report 2012 Museum Edition
For ten years the New Media Consortium (“an international not-for-profit consortium dedicated to the exploration and use of new media and new technologies”) prepares a handy guide to the role of...
View ArticleDigital Playground: Reading This Might Make a Spaceship Roll Across Your Screen
Spacecraft 3D is a free mobile app produced by (for?) NASA. I first saw it in action last month at the Adler’s Space Visualization Lab. Select a spaceship – say, Curiosity on Mars – point the camera...
View ArticleRecruitment Launched for New Microscopic Museum Mobile Gaming Program at AMNH
We just began recruiting for this new, free, spring, after school program for high school students. Please help us out by sharing the word with interested teens: Did you know that the Twa, a group of...
View ArticleMicroMuseum, Session 2: Augmented Ice Cream
Today was the second session of MicroMuseum. The first session focused all on science (microbiology). Today we flipped it and focused all on technology (augmented reality). And from here on out we’ll...
View ArticleFirst MicroRangers Walk-through
Yesterday, in preparation for this Thursday’s culminating event, the high school students in MicroMuseum returned to do their first walk-through of our mobile game, MicroRanger, using the new...
View ArticleSneak Peak at New Digital Project on Hall of Northwest Coast Indians
This week a sizable crew of us from the Museum are working downtown at the offices of Global Kids, Inc, through a two week partnership. The project is teaching the Global Kids youth leaders about our...
View ArticleNew program launch: The Neanderthal Next Door
Last week we launched at the Museum an exciting new youth program, called The Neanderthal Next Door. The title refers to the fact that evolution is not linear, we lived at the same time as the...
View Article“People need a change in lighting because they walk to the right” – Using...
A couple of weeks after shifting to more of a design focus in the Neanderthal Next Door program, we tried an ideation activity with the youth called a “Point-of-View Madlib.” (Remember Mad Libs?) Taken...
View ArticleResearch on Using AI, AR, and Narrative to Customize Visitor Experience: An...
At April’s Museums and the Web conference in Chicago, I heard a fascinating presentation by Maria Roussou, talking about the CHESS Project, a research study exploring how museums could personalize a...
View ArticleNYT VR & the Mooshme Matrix of Place-based Augmented Devices
Last March, I penned a post “Augmented Wearables and the Future of Museums” in an attempt to better understand the emerging landscape of augmented/virtual reality wearables, and what they might mean...
View ArticleSkin in the Game: evaluating augmented reality in the Smithsonian Bone Hall
Last month at the annual AAM conference, this year in D.C., I had the pleasure to present on the use of augmented reality in museums with Diana Marques, who spoke about her research developing an app...
View ArticleThe Secret Sauce in Pokémon Go: Big Data
My recent post for my DMLcentral column was inspired by my amazement at the emergence of Pokemon Go in the past week (has it REALLY not been a full week yet?). Go check it out on DMLcentral or take a...
View ArticleAugmented Wearables and the Future of Museums: An Update
Below is a re-blog from my latest DMLcentral post, which you can find in its original form here. I wrote this one ready to go a few weeks ago, just before the launch of the widely popular augmented...
View ArticleMy interview with the author of The Learning Affordances of Augmented Reality...
Below is a re-blog of my most recent post on DMLcentral, an interview with Camillia Matuk. Read it at its original location, or check it out below. Augmented Reality and Learning in Museums When I read...
View ArticleYouth as Co-developers in a Process to Gamify Science Data
How do you support youth learners to participate as co-creators in a rapid prototyping process? For over four years, our youth programming has invited youth to create with us – card games, mobile...
View ArticleOct Update: Prototyping Biological Data Interactives through an AR Shark
This is the first in a new monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using...
View ArticleDec Update: Walking Amongst the Stars
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions...
View ArticleJan Update: Gamifying Science Data
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions...
View ArticleLessons Learned in the Iterative Design Process with AR Constellation
Next week at the annual American Alliance of Museums conference in St. Louis, I’ll be presenting with John Durrant, Marco Castro and moderator Lizzy Moriarty to “demystify VR content development and...
View ArticleApril Update: A Virtual Shark You Can Hold in Your Hand
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions...
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